You are viewing the archived version of the site.
Go to modelshipwrights.com for the current dynamic site!
Go to modelshipwrights.com for the current dynamic site!
Wednesday, March 07, 2007 - 05:08 PM UTC
As an accompaniment to our previous NEWS story from ModelersNotebook.com concerning their very interesting new manual,  MODEL DESIGN & BLUEPRINTING HANDBOOK, here is an eraly announcement of the next two reference volumes planned for the coming months!
   
Personally, I find modeling reference books, manuals, and publications, to ba a priceless investment, in all aspects. . .and when a new reference manual hits the market, I do my best to investigate and usually acquire the said manual(s) for my own collection.
ModelersNotebook.com is a very new publisher who has one manual out to date (currently sold out of the first printing), and the recent NEWS story of this publication can be found HERE in case you have missed it.
Today, we have advance NEWS of the publishers next two manual releases planned, just for us modelers, and the details are as follows;
HOW TO DRAW ANYTHING WITH A COMPUTER
A Quick-Start Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer
Computers provide powerful and easy-to-use tools for creating many different kinds of drawings. Best of all, you don’t need to be a trained artist in order to use them! In fact, there are many ways non-artists can use the computer to make clean and professional-looking drawings for their projects.
In HOW TO DRAW ANYTHING WITH A COMPUTER: A Quick-Start Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer, see how to get up and running quickly in order to make the drawings you need for your next project. This handy guide, written by a computer artist with nearly 20 years of practical experience, explains all the basics you need to know in a format that is easy to understand.
Estimated availability: March, 2007
EASY PROJECT MATH
A Problem-Solving Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer
Math can come in very handy when working on a variety of project tasks. Often knowing the right formula (and how to use it) can make all the difference when you are trying to get things done. Fortunately, you don’t need to be a math genius to take advantage of many powerful and easy to use formulas and shortcuts that can help streamline your projects.
In EASY PROJECT MATH: A Problem-Solving Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer, you’ll learn how to read, understand, and work with basic mathematical formulas. Then, once up to speed, see how to work with area, volume, scale calculations, fractions, geometric shapes, and a variety of other useful shop tips and shortcuts.
This handy guide explains the basics in a format that is very easy to understand and apply. Whether you struggled in math class or got straight A’s, you’ll find this book to be a helpful review and primer on the basics.
Estimated availability: May, 2007
Be sure that you visit the official company website, at
www.ModelersNotebook.com, and remember, when contacting vendors, be sure to tell 'em that you saw it on the pages of Model Shipwrights!
ModelersNotebook.com is a very new publisher who has one manual out to date (currently sold out of the first printing), and the recent NEWS story of this publication can be found HERE in case you have missed it.
Today, we have advance NEWS of the publishers next two manual releases planned, just for us modelers, and the details are as follows;
HOW TO DRAW ANYTHING WITH A COMPUTER
A Quick-Start Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer
Computers provide powerful and easy-to-use tools for creating many different kinds of drawings. Best of all, you don’t need to be a trained artist in order to use them! In fact, there are many ways non-artists can use the computer to make clean and professional-looking drawings for their projects.
In HOW TO DRAW ANYTHING WITH A COMPUTER: A Quick-Start Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer, see how to get up and running quickly in order to make the drawings you need for your next project. This handy guide, written by a computer artist with nearly 20 years of practical experience, explains all the basics you need to know in a format that is easy to understand.
Estimated availability: March, 2007
EASY PROJECT MATH
A Problem-Solving Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer
Math can come in very handy when working on a variety of project tasks. Often knowing the right formula (and how to use it) can make all the difference when you are trying to get things done. Fortunately, you don’t need to be a math genius to take advantage of many powerful and easy to use formulas and shortcuts that can help streamline your projects.
In EASY PROJECT MATH: A Problem-Solving Guide for the Craftsman, Hobbyist, and Do-It-Yourselfer, you’ll learn how to read, understand, and work with basic mathematical formulas. Then, once up to speed, see how to work with area, volume, scale calculations, fractions, geometric shapes, and a variety of other useful shop tips and shortcuts.
This handy guide explains the basics in a format that is very easy to understand and apply. Whether you struggled in math class or got straight A’s, you’ll find this book to be a helpful review and primer on the basics.
Estimated availability: May, 2007
Be sure that you visit the official company website, at
www.ModelersNotebook.com, and remember, when contacting vendors, be sure to tell 'em that you saw it on the pages of Model Shipwrights!
Click Star to Rate
No one has rated this yet.
THIS STORY HAS BEEN READ 3,961 TIMES.
| Modelers Notebook.com Reviews | MORE | 
| Model Design and Blueprinting Handbook, Volume 1   by Mark R. Smith | of 2 ratings, 100% found this helpful | |
















Comments