Building an A/B Waterbase for Your Ship Models

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Assembling the Parts

The order in which the parts are cut to shape and then glued is irrelevant. Sometimes I complete the base and then glue the model into it. I have also built the base on the model, gluing the top to it and then marking, cutting and gluing the sides.

At this point of the description comes one the most important concepts of this type of display base; the top is not necessarily flat, unlike other bases commonly used by modelers to display their ships, such as (a piece of wood board). The striking difference in relation to the traditional base is that the top and the sides of the supporting A/B waterline base is shaped according to the kind of water surface you want to create. The shaping can range anywhere from a flat-top; like the water in a peaceful lake, to the very undulating appearance of a typhoon-raged sea. Accordingly, the sides are not simply long rectangular strips of acrylic plastic; the top does not sit on the sides as a flat and horizontal plane but as an undulating or slopping surface.

A second important element of such a base is that it is not solid, but hollow. The significance of this characteristic comes to mind when asking how to place a full-hull model on that base. Since this base is hollow it is not necessary to carve out room into a solid base to insert the ship hull in the base. It only needs to cut off the ship's hull contours on the top; that is, to make an opening on the thin plastic sheet that constitutes the top of the base (the acrylic diffuser) in which you wish to insert your model.

How deep do you insert you model into the A/B base depends on what you are trying to represent. You will have the chance to fully control which parts will be displayed above or below the waterline and how the model sits on its base. Model water-making, PE-ing, weathering, rigging and any other building process other than the initial assembling, gluing and painting can be made before, after or at any stage of the base building process. The use of fully transparent materials to make the base as well as those used to recreate water, such as silicone, gel, paints, make possible to achieve some attractive looking-through and depth effects.

Accordingly, the end product displays your model just as if it is floating in a fish tank filled with water. How deep your below-waterline part of the base is is all up to you. From a few cm, as in the majority of my bases, that just to have a little more room than necessary according to the model's draft, to several dozen cm like in the depth charging diorama shown above. You can achieve a realistic depth effect on your simulated water whilst not having to sacrifice any below waterline details of your ship diorama.

It may all sound a little tricky, but it is not. It is simple, easy and inexpensive. One project after another had imposed new challenges and also given me the chance to use my creativity to achieve my goals to make these procedures easy and adaptable to readily and cheaply available materials. I have experimented with a number of different ways to build such a base. I have constructed it before building the model, on partially built ships and also on fully finished models that have PE and rigging included!

I have made the sides first, and also have begun working on the top part. Sometimes I have found it easier to cut room for the model after the base is finished, while other times I have realized the advantages to cut the opening in the top of the base before gluing the base parts. Sometimes I have cut the top of the base into several pieces to simplify the process of adjusting each one of them to the contours of the ship. Later each part is glued to the model independently, like pieces of a puzzle. The end product will not show how many or how they are assembled together, since the base top is only a support on which the modeler is going to simulate water. I would like to emphasize that there is not a rigorous order of the steps that follow. One has many degrees of freedom to make the procedure a simpler, cheaper and enjoyable one!

As one picture tells more than a thousand words I will continue this presentation as a step-by-step sequence of illustrated examples to show you the techniques, tools and approaches that I’ve used.

The following pictures illustrate the procedure I follow while building a Russian Navy diorama. I usually start by drawing and transferring the ships hull’s profiles to a piece of the acrylic diffuser. In this step you will always have to get the ship lateral profiles close or at the waterline level (sometimes you will deviate purposely from the waterline to represent an undulating sea level). For models that come with hulls in two parts you can use the bottom one (or the top!) as a template to draw the contour of the ship at the waterline level on the top part of the base (acrylic diffuser). Keep in mind, however that the ship’s vertical profile at levels other that the waterline can be significantly different from those at the waterline (especially at the bow or the stern). So, if your display will be a ship down by the bow, or by the stern, or a heavily listed, plan ahead and don’t cut anything before making the necessary measurements and adding or subtracting a few mms (1/16”-1/8”) to the contour. A contour-transfer tool and cardboard template would be of great assistance to transfer the best fit to the acrylic diffuser. The next step is to cut the hulls’ profiles out,

I use blocks of wood, plastic, cardboard, etc., to raise the plastic diffuser at the points I want to be above the waterline level when bonding the model to the diffuser. Alternatively, I use different weights to lower it at the points I want to have it below the waterline level. To introduce some listing or rolling on the model position I use the same tricks.

I usually use silicone as bonding agent. This step is a little time consuming. First, you must be patient. I do not recommend gluing the entire hull in a single step. Start gluing several attaching points first (like those where the hull is closer to the diffuser). Second, you should wait until the glue has dried (these gluing materials have the advantage that they are elastic, so you can stretch or compress the juncture a little bit later, if necessary). If there's any large gap between the ship's hull and the contour of the opening made to insert it, I carefully measure and cut to shape pieces of a thin film (like polyacetate films used for overhead projector transparencies) and then glue them, first to the diffuser and then to the model. The following pictures illustrate these steps.

Next, I started painting the “water surface”. I use of transparent colors for that depth appearance effect.

Finally for this diorama the base sides came only at this point. Once the diffuser has been firmly attached to the hulls you can easily transfer any desired waving profile of the diffuser contours to a piece of cardboard and subsequently onto a 1/8’ acrylic plastic.

This procedure is better illustrated here with some photos of my Russian Sovremeny DD conversion from full hull to A/B waterline:

The following step is to cut the sides of the base and then glue them together and to the diffuser as shown in the following pictures:

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About the Author

About Jorge Augusto Martinez (rea00cy)
FROM: FLORIDA, UNITED STATES


Comments

hi im sorry but i have to disagree with all of you these are only models in name. all these are doing are depicting thousands of people dying and that just isnt right. i know many of model makers and they all feel the same way. a model should be built to depict the model in its prime or at a special point in its life not when its depicting the ship sinking such as the prince of wales and repulse is. as i said these are models in name only. when looking at them they are nothing more than constructions. thank you
FEB 05, 2013 - 05:53 AM
I disagree entirely with what you have written here. These are extremely skilled models on dynamic dioramas very artistically done and I respect the skills involved and thank him that he is willing to share them. I intend to use these shared skills with great appreciation. People get killed in war in real life. This is a model diorama and nobody is losing their life. There's a deeply significant difference. Thank you.
FEB 05, 2013 - 10:18 AM
Mr Calum, You did not understand anything. This is a forum on modelistas. Greenpeace is another site. Its a good thing to think before writing. Daniel.
FEB 05, 2013 - 12:51 PM
Mr. Hayton, With all due respect... This modeler is simply sharing his excellent techniques of depicting ships at sea and in battle, seen from above and below. There may be history here too, as I can see in many scenarios. This modeler's artistry for depicting moments in history should not be criticized. His intent, I am sure is not meant to disrespect those thousands who have died in war. I do not see any gore or floating bodies, just ships in battle and very well depicted at that. And if you were right about your comments, I guess they should stop making movies about war...after all, there are many people who die in movies...are filmmakers to be criticized for their cinematic techniques or depicting history? We modelers, for the most part, document history whether we choose to model a machine as a static display or the machine in full battle...the choice belongs to the modeler and as long as there is no gratuitous gore,then the modeler has accomplished his mission... modeling a moment in history. Regards, Joe PS Excellent work Mr. Martinez!
FEB 05, 2013 - 06:10 PM
@murdo.. correct no-one is losing there life since it is a diorama and i find that comment a little patronising. in construction of models research will have been done to find out what it looked like and what happened to it etc so we will all know how many men died in these instances @DanielMoscatelli.. i understood fully what was said, i dont think that you understood what i said in my post. i said that these were depicting death and that was what i didnt think was correct in model making. the first post was thought about and discussed with other model makers. i wasnt condeming war so i dint know where the greenpeace reference came from. @Grauwolf... i believe that you misread my post i wasnt critizing his ability to depict moments in history i was critizing the exact moments and the depictions. one diorama depicts hood blowing up. that doesnt sit right with a lot of people. you dont need to see dead bodies to know that people died. i went hillwalking with my dad and stood inside the wreckage of a b29 that crashed 70 years ago. no bodies where in it but i know that the entire crew had been killed. just for reference film makers get critized alll the time quentin tarantino got torn apart for django unleashed, steven speilberg got critized for the opening scenes of saving private ryan and also peter jackson was heavily critised for calling the labrador in the dambusters digger instead of nigger. i would like to thank you all though because the small forum that has been ongoing has given me an insight as to what my future holds. im only 24 and have been building models for over 10 years hence the reason im getting these feelings about the displays but if im going to reach the age of 50+ and build something like that and have no second thought for the men or women who died then i may stop construction thanks for reading
FEB 14, 2013 - 04:10 AM
Calum - I can relate to your point of view but I think you're off base when you say Jorge's work isn't modeling. It is ... you just don't approve and that's fine. Personally, I struggle to answer a slighly different question (and variants) that I hear from friends and relatives: Why military subjects? Why weapons of war? Why killing machines? Why don't you model something peaceful? Um, because the Yamato looks bad ass? Because the Scharnhorst is sexier than Kate Upton? Or to be slightly more mature because I think World War II was an event the likes of which this world has never seen and I find it endlessly fascinating? OK ... but that still doesn't really address the question. Which brings me to my point ... we all come at this from our own point of view. Rather than be put off, sometimes you just have to allow that others see things differently. My two cents ...
FEB 14, 2013 - 11:30 AM
I am glad people are keeping this civil with this discussion. Modeling can tread a fine line when certain subjects are covered. People can look at a modeler’s body of work and ask if they have some hidden political agenda. Heck, you can look at my library and ask the same thing. But, in reality there will always be modeling projects that will ruffle feathers, we must all accept that and move on. So, discuss all you wish, but keep it civil as you have so far.
FEB 15, 2013 - 02:06 AM
Calum's point is well taken. As a dioramist who specializes in naval 'combat' depictions myself, I have been often been faced with the dilemma of including carnage in a scene. Because of scale, ship modelers usually have the luxury of concealing the human toll of naval violence without detracting from an honest recreation of the mayhem occurring on or around the vessel being modeled. However, there are instances where depictions of casualties or of people being in desperate situations cannot be concealed in a planned scene. It then falls on the judgment of the modeler whether to carry out the project. For instance, I had collected reference material on the Lusitania's foundering in 1915. Employing the Entex 1/350 kit, it was to be an elaborate cube-of-the-sea affair depicting the ship's forward portion already on the sea floor while her stern was in the air as had happened to the actual ship. But, one of the newer references I had obtained was Ballard's work on his survey expedition of the wreck which included artist Ken Marshall's excellent renderings of the ship and her loss, particularly a brutally honest painting of the Lusitania's final moments. The illustration showed frantic passengers and crewmen fleeing the encroaching water as the hull was taking its final plunge. Since I was using a large scale and since human figures would have to be employed to make the scene a true diorama, I had to ask myself if I really wanted to depict hundreds of tiny men, women, and children fighting for their lives in a hopeless situation. I have decided not to produce such a scene. On the other hand, there are upcoming projects involving inescapable depictions of death and mutilation such as some Trafalgar, American Civil War, Jutland, and even a well-known fictional diorama setting. For these scenes to be accurate renderings of the events, I will have to use the human figure in drastic situations. I can say for my part that I do not relish manufacturing those details, but much a like a war movie director, graphic imagery of human violence and suffering often is a necessary part of the genre I have chosen. In the end, it all comes down to the modeller's artistic judgment and his technical skill, and to the viewer's taste in deciding what is acceptable or not. Fortunately, we live in a world where both can coexist. --Karl
FEB 16, 2013 - 08:54 AM
"What a dooche!"
FEB 20, 2013 - 03:43 AM
Hi again Calum. My apologies, I didn't mean the comments to be patronising, I was just saying what I felt. I still don't agree with what you posted but I've no particular issue with you posting it. You are entitled to your opinion. I just don't agree with it. I've reached the age of 50+ now and I'm sitting here with a damaged back and hearing aids, both injuries I received at different times whilst in the Army. When I lost my hearing I came extremely close to losing my sight as well. Both incidents (back and hearing) were "Blue on Blue". Back in those days we lost more men to accidents than action. I lost some good friends. Sometimes I think of them but I don't dwell on it. It is now shadowed in the past. When I got back into modelling after about 20 years I started building all the vehicles I'd driven whilst serving. It made sense to me to do so... Not as a tribute to lost friends but because I had driven those vehicles. At some point, for one of the WW1 Campaigns, I plan to do a diorama of an incident called the "Iolaire disaster" (Google it, it will show up immediately) which was desperately sad and is still considered so shocking where I come from that it is only mentioned in hushed tones and rarely spoken of. The ship was called "Iolaire" which is the Gaelic for Eagle and is pronounced "yollar" (similar to dollar). This ship is always referred to as "Iolaire" (eye-oh-lair) and never pronounced "yollar". Although "only" 200 odd men died on the HMS Iolaire (I say "only" in comparison to the amount of islanders killed in WW1) this incident was truly poignant and dreadful. The Isle of Lewis hadn't recovered from it and its serious long term effects when WW2 came along and further devastated the islands. Why do I want to model the Iolaire disaster? Because although it happened almost 100 years ago it is a very strong and important part of my history that I would try and depict in the most accurate and sympathetic manner I can as a tribute to those that died in this particularly sad tragedy. Some of my modelling is done for fun, some of it has a serious content. The serious stuff isn't taken lightly. To use a famous quote - "There but for the grace of God, go I".
FEB 28, 2013 - 10:23 AM