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Building an A/B Waterbase for Your Ship Models
Where A/B stands for Above and Below…
I prefer to display ships in their natural element. While working with my ships I like to portray them in action… guns firing, torpedoes leaving the tubes and racing towards their target, bomb hits, near misses, depth charges going about their grim business; ships sinking, breaking in two, fighting in heavy seas, bows diving in underwater,.. etc I want to simulate water and to portray my ships in action. Ships on water mean above waterline elements but I also want to display below waterline details. I work mostly in the larger scales (1/400 and larger); many of which usually are manufactured as full-hull models. To cut down/sand off the hull of a ship at waterline level upsets me, not only because of the effort involved to do it and the risk of ruining the model, but also because it would force me to neglect the underwater details of ships, like a bulbous or ram bow, the propellers, rudders, barnacles and other incrustations, along with the propeller's whirlpools, etc. I like to make other underwater details can't be presented in a classic waterline presentation (mooring anchors laying on the sea floor, torpedo nets, incoming torpedoes, midget subs, etc.) Displaying submarines in the traditional waterline format demands sacrificing 50% or more of the model and there's no room to recreate underwater scenarios/details.