Mark
I am under the impression that was the hard limit, under 1000 tons.
Mark![]()





First visit to model shipwrights here. I'm fairly new on Armorama as well, so take these suggestions with a grain of salt. I really have little knowledge of what people here are interested in. Here's my suggestions:
coal burners - I have this German battlecruiser kit I started some time ago that I'd like to finish and having a campaign might help.
flight operations - anything that has something that flies - a carrier, a battleship with a catapult, a destroyer with a helicopter pad - depicting it in some stage of flight operation.
Not a suggestion, but if you do a destroyer campaign I have something I would do.




Quoted TextFirst visit to model shipwrights here. I'm fairly new on Armorama as well, so take these suggestions with a grain of salt. I really have little knowledge of what people here are interested in. Here's my suggestions:
coal burners - I have this German battlecruiser kit I started some time ago that I'd like to finish and having a campaign might help.
flight operations - anything that has something that flies - a carrier, a battleship with a catapult, a destroyer with a helicopter pad - depicting it in some stage of flight operation.
Not a suggestion, but if you do a destroyer campaign I have something I would do.
Coal burners sounds tempting - a good reason to build my SMS Dresden, the ghost cruiser of the Magellans![]()



Rory,
She is only called a destroyer due to Japan's issue with their constitution. Otherwise she would be called an aircraft carrier. I would we stick to traditional classifications.
Mark![]()

Unless anyone has an objection I am going to submit a proposal for the Tin Can Sailor Campaign. This would be the first campaign I have proposed or submitted so before I do, could I get some thoughts on the below?
Start date of October 1st and have it run for a year since us ship builders are a slow lot
No limits on scale or vessel tonnage.
I have no issues with started kits but no more than 25% completed.
Kit must fit the classic definition of a destroyer. (From Wikipedia - "A destroyer is a fast, maneuverable, long-endurance warship intended to escort larger vessels in a fleet, convoy or battle group and defend them against powerful short range attackers")
All aftermarket parts/PE welcome.
If I have missed anything please let me know.


Quoted TextUnless anyone has an objection I am going to submit a proposal for the Tin Can Sailor Campaign. This would be the first campaign I have proposed or submitted so before I do, could I get some thoughts on the below?
Start date of October 1st and have it run for a year since us ship builders are a slow lot
No limits on scale or vessel tonnage.
I have no issues with started kits but no more than 25% completed.
Kit must fit the classic definition of a destroyer. (From Wikipedia - "A destroyer is a fast, maneuverable, long-endurance warship intended to escort larger vessels in a fleet, convoy or battle group and defend them against powerful short range attackers")
All aftermarket parts/PE welcome.
If I have missed anything please let me know.
Rory,
I like the rules. Having the high speed rule will eliminate destroyer escorts.
Mark![]()




![]() |